How to Play

Rules for 3–6 players.
Technically works with 2, but that's just an awkward one-on-one.

Survive burnout

Objective

Survive burnout longer than your coworkers.
Play cards to make them lose Sanity Points (SP) while keeping yours above zero. Last player standing wins.

Missed Deadline card
Missed Deadline card
Missed Deadline card

Watch Out

If you collect 3 Missed Deadline () cards, you're eliminated.

I Love My Job

Remember

Whenever you lose Sanity Points (SP), you must say "I LOVE MY JOB".
If you refuse or forget, you lose 1 extra Sanity Point (SP).


Sanity Points Tracker

Setup

Everyone starts with 10 Sanity Points (SP). Use SP tracking cards and tokens.
For a faster game, start with 7 Sanity Points (SP).

Setup step
1

Remove all Missed Deadline () and Shock Event () cards from the deck.

Setup step
2

Shuffle the rest and deal 4 cards to each player.
Players cannot start with or cards.

Setup step
3

Shuffle the Missed Deadline () and Shock Event () cards back into the deck and place it face down in the center of the table.
Shuffle thoroughly!


Taking Your Turn

Choose a starting player.
Tip: Whoever finished work the latest.

1

Draw at least 1 card. You may draw up to 3 cards total.
The more you draw, the greater your chances of drawing a Missed Deadline ().

Draw cards one at a time.
If you draw a Shock Event () card, resolve it before continuing your turn.

There is no hand limit.

2

Do one of the following:

Pass

Play no cards.

or

Play 1 card

Play 1 card from your hand and apply the effect written on it.
You can play 1 card only.

Play continues clockwise.


Card Types

Every card has an effect written on it. Follow its instructions when you play it.

Workload card

Workload

Make other players lose Sanity Points (SP).


Coping card

Coping

Restore your Sanity Points (SP). You cannot exceed 10.


HR card

HR

Random effects that might help or ruin you.


Delegate card

Delegate

Redirect a Workload () attack to another player.
Play only when you are targeted by a Workload () card.

If an attack is redirected, the new target may also play a Delegate () card.
This keeps going until someone takes the damage.


Shock Event card

Shock Event

When drawn, resolve it immediately, then continue the current turn as normal.
Read it aloud and ensure all players understand it before resolving.


Missed Deadline card

Missed Deadline

If you ever have 3, you're eliminated.
When drawn, place them face up in front of you and continue your turn.
They must remain visible to all players.
They remain part of your hand and may be passed, stolen, discarded, etc.
When discarded, shuffle them back into the deck.


Elimination

If you hit 0 Sanity Points (SP) or collect 3 Missed Deadlines (), you're out.

Shuffle your Missed Deadline () cards back into the deck and discard all other cards.

Elimination

End of Game

The game continues until only one player remains.

If Any Doubt Arises

The game owner makes the final decision.
Just like management, their word is final even if it makes no sense.